SELVATIK

We began by designing three virtual pets, which later became the faces of this leisure space. These avatars represent our three main experiences. We implemented an autonomous, remote-controlled system, allowing children to engage without needing to select a game. Once they are positioned in front of the cameras, the system activates automatically. A single child can play alone, or up to three players can participate simultaneously, without interrupting ongoing games.

These dynamic games promote physical activity, requiring children to jump, crouch, and move their hands to control the pets projected on the screen. This creates a perfect blend of sport and gaming. The content is virtual, created specifically for the client by our creative team, and can be remotely adapted and updated.

INSPIRING PEOPLE FOR A
BETTER WORLD

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